Sunday, 27 July 2014

Week 2 – Setting up Processing

In Processing you start from scratch and have to set up your sketch, not like in three.js playGnd where you just have to select the functions you want to draw from a drop down menu. 

Image 1: setup - runs once, draw - runs repeatedly

Image 2: starting with multiple basic squares at different positions with the same fill with some transparency.

Image 3: same functions with different variables, mouseX and mouseY are deciding the positions and fill of the functions depending on the position of the mouse in the sketch. 

Image 4: it doesn't matter how many rectangles in the draw function are as they technically are all doing the same thing.






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